Controls and Shortcuts
akesi lili provides a straightforward control scheme inspired by classic handheld gaming devices. The following controls are available for use in your games:
Buttons
A: Corresponds to the 'A' key on the keyboard. (Identifier: 0)B: Corresponds to the 'S' key on the keyboard. (Identifier: 1)Start: Corresponds to the 'Enter' key on the keyboard. (Identifier: 2)Select: Corresponds to the 'Space' key on the keyboard. (Identifier: 3)Left: Corresponds to the 'Left Arrow' key on the keyboard. (Identifier: 4)Right: Corresponds to the 'Right Arrow' key on the keyboard. (Identifier: 5)Up: Corresponds to the 'Up Arrow' key on the keyboard. (Identifier: 6)Down: Corresponds to the 'Down Arrow' key on the keyboard. (Identifier: 7)Mouse: Corresponds to the left or right mouse button. (Identifier: 8)
Keyboard Shortcuts
Ctrl + R: Restarts the game, allowing you to quickly reset and test changes.Ctrl + B: Pauses the game, useful for debugging or taking a break.Escape: Toggles between the game view and the editor, providing quick access to your code.Ctrl + S: Saves the current state of the game, ensuring your progress is not lost (editor only).Ctrl + C: Copies a selected sprite to the clipboard for easy duplication (editor only).Ctrl + V: Pastes a sprite from the clipboard onto the sprite selection, streamlining asset management (editor only).Ctrl + Z: Undoes the last action, allowing you to revert mistakes quickly (editor only).Ctrl + Y: Redoes the last undone action, providing flexibility in your workflow (editor only).Ctrl + E: Closes the game and returns to the command line, useful for switching tasks (not available if the editor is open).Ctrl + A: Selects all text in the code editor, making it easy to copy or modify large sections of code.