ButtonAction
The ButtonAction enum defines different variants of a button default, primary and destructive.
default: The button requires less attention from the user.primary: Suggested action - highest level of attention.destructive: Destructive action - highest level of attention.
MagicButtonBase
The MagicButtonBase represents the base for button elements that can be styled by using ButtonStyle and matches the magic style.
Properties
enabled(in bool): If set tofalsethe button is disabled.has_hover(out bool): Button sets this totruewhen the mouse is over it.has_focus(out bool): Button sets this totruewhen the area has keyboard focus.pressed(out bool): Set totrueby the button when the mouse is pressed over it.enter_pressed(out bool): Set totrueby the button when the area has focus and enter key is pressed.style(in ButtonStyle): Defines the style of the button.mouse_cursor(outMouseCursor): The mouse cursor type when the mouse is hovering the button.preferred_min_width(inlength): Defines the preferred min width.preferred_min_height(inlength): Defines the preferred min height.
Callbacks
clicked(): Invoked when clicked: A finger or the left mouse button is pressed, then released on this element.
Example
import { MagicButtonBase, MagicText } from "@vivi/magic.slint";
export component MyButton inherits MagicButtonBase {
in property <string> text <=> text_label.text;
width: 60px;
height: 20px;
style: {
background: black,
border_radius: 8px,
text_style: {
foreground: white,
font_size: 12px,
font_weight: 400,
}
};
text_label := MagicText {
style: root.text_style;
vertical_alignment: center;
horizontal_alignment: center;
}
}
export component Example inherits Window {
width: 200px;
height: 100px;
MyButton {
text: "Click me";
clicked => {
debug("Button clicked");
}
}
}