ButtonAction
The ButtonAction
enum defines different variants of a button default
, primary
and destructive
.
default
: The button requires less attention from the user.primary
: Suggested action - highest level of attention.destructive
: Destructive action - highest level of attention.
MagicButtonBase
The MagicButtonBase
represents the base for button elements that can be styled by using ButtonStyle
and matches the magic style.
Properties
enabled
(in bool): If set tofalse
the button is disabled.has_hover
(out bool): Button sets this totrue
when the mouse is over it.has_focus
(out bool): Button sets this totrue
when the area has keyboard focus.pressed
(out bool): Set totrue
by the button when the mouse is pressed over it.enter_pressed
(out bool): Set totrue
by the button when the area has focus and enter key is pressed.style
(in ButtonStyle): Defines the style of the button.mouse_cursor
(outMouseCursor
): The mouse cursor type when the mouse is hovering the button.preferred_min_width
(inlength
): Defines the preferred min width.preferred_min_height
(inlength
): Defines the preferred min height.
Callbacks
clicked()
: Invoked when clicked: A finger or the left mouse button is pressed, then released on this element.
Example
import { MagicButtonBase, MagicText } from "@vivi/magic.slint";
export component MyButton inherits MagicButtonBase {
in property <string> text <=> text_label.text;
width: 60px;
height: 20px;
style: {
background: black,
border_radius: 8px,
text_style: {
foreground: white,
font_size: 12px,
font_weight: 400,
}
};
text_label := MagicText {
style: root.text_style;
vertical_alignment: center;
horizontal_alignment: center;
}
}
export component Example inherits Window {
width: 200px;
height: 100px;
MyButton {
text: "Click me";
clicked => {
debug("Button clicked");
}
}
}